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 Starfinder Specifications.

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Droops
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Droops


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Number of posts : 897
Age : 58
Location : The Netherlands
Registration date : 2008-07-17

Starfinder Specifications. Empty
PostSubject: Starfinder Specifications.   Starfinder Specifications. EmptySun May 26, 2019 11:17 am

Privateer:
Starfinder Specifications. 4878Original
2 Repair points:

  • Propulsion (PP)

  • Reactor (RR)


only having 2 station to repair, makes the ship stronger when compared with a MS (4 repair points)

Weapons:


  • ammo burn : 0.75 ped/shot

  • ammo type: weapon cells

  • range : 0.06 au


Seats:


  • amount of seats (gunner) : 6

  • ammount of gunners: 2 (needs gunner rights)

  • pilot (needs pilot rights)


Terminals


  • Trade Terminal (TT)

  • Guest List Terminal

  • Repair Terminal


More:


  • Teleport (TP)

  • Warp Drive
  • How to enter a Starfinder



Starfinder’s are similar to MS’s, they are also only in Space and you also need to be added to the guest list to get in one.
After you are in the guest list, there are three ways to enter a MS summon, TP(teleporter) or your own spacecraft, right below we will explain only the spacecraft way, since the others are similar to the MS :

Small SpaceCrafts

There is a list with detailed information about all small spacecrafts in the tab “small spacecrafts
To enter a Starfinder(SF) with a spacecraft, you need to find the SF 1st, for that you can look it up in your map (you can see how it’s done in the tab “1st Steps in Space “) or contact a pilot to give you the SF position and altitude. Once you find the SF, there isn’t a portal in that back like in the MS’s, you need to the SF and double click the ship, you’ll enter the SF main area, where vehicles are not allowed, your ship will reamin outside the SF for a few seconds, after that it will be retrieved to your inventory, this doesn’t works both ways too, you can’t leave the SF with your own space craft, since you can’t spawn it.



Layout of the Ship

Vega Class Privateer has 3 decks connected via stairs. It is rather 
small and tight - especially compared to Aniara Class Mothership, this 
however makes it very easy to maintain for a small group or even a 
single avatar.
The lower deck contains two repair points - Reactor 
and Propulsion, Ship Refueling Station and Structural Integrity Upgrade 
Station.
The repair points are located next to each other and to 
switch between them during repairs usually means just turning avatar by 
180 degree making it very easy to maintain during combat.

Starfinder Specifications. Image


The
middle deck is where you spawn when entering the ship. It contains the 
Trade Terminal, Repair Terminal, Revive Terminal, Guest List Terminal, 
Teleporter Terminal and Engineering Terminal.
This area seems to be the crew deck, it contains a table with some chairs, kitchen, three (3) beds.

Starfinder Specifications. Image


Upper area contains four (4) gunner seats and short stairs extending to additional two (2) gunner seats and the pilot seat.
Privateer does not have a copilot seat (like Mothership).

Starfinder Specifications. Image




Warping
 
Starfinder Specifications. Image
In
order to warp a ship needs to be equipped with a Warp Drive. After each
successful warp the drive decays 3 PEDs TT which allows it to be used 
up to 50 times. Warp Drives I to IV exist now. They all decay at the 
same rate and only difference between them is their resistance vs Warp 
Mines. 
Note Warp Mines are non functional right now, so using anything greater than Warp Drive I is pointless and costs more.
In
order to warp the ship needs to be cleared from any Space Station 
nearby. If you attempt to warp too close you will get a message saying 
that you cannot warp so close to a Space station.

 
Once cleared, use the Wapr Speed actionStarfinder Specifications. Image
. This will open up a map, just like with teleporter chip but with 
unlimited range. Click at your destination and then the Warp button 
below the map

The warp sequence will initiate which takes 30sec 
during which if you shoot or get shot at it will be aborted. After 30sec
the ship will enter warp speed. 
The distance that needs to be 
traveled does affect the duration of the warp, but even when flying 
across the map it takes very short time (about 30sec).
If you click 
on a space station safe zone when selecting the warp target you will 
leave the warp outside the safe zone - within 10-20sec range.
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Droops
General
General
Droops


Male
Number of posts : 897
Age : 58
Location : The Netherlands
Registration date : 2008-07-17

Starfinder Specifications. Empty
PostSubject: Re: Starfinder Specifications.   Starfinder Specifications. EmptyMon May 27, 2019 12:30 am

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Droops
General
General
Droops


Male
Number of posts : 897
Age : 58
Location : The Netherlands
Registration date : 2008-07-17

Starfinder Specifications. Empty
PostSubject: Re: Starfinder Specifications.   Starfinder Specifications. EmptyMon May 27, 2019 12:31 am

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