Droops General
Number of posts : 897 Age : 58 Location : The Netherlands Registration date : 2008-07-17
| Subject: Chipping Optimizer Tool. Sun Jul 22, 2018 3:43 am | |
| This tool calculates the optimal (i.e. cheapest) path to reach a certain pro-standing level, starting from your current skills; it tells you how much you should chip for each involved skill, and how much it will cost you.It is also possible to do the reverse operation, and let the tool calculate the maximum amount of PEDs that you can get when chipping out from a certain level to a lower level. For instance, you are at level 60 in a certain combat profession and you want to chip out, but only down to level 50, so Combat Sense is not re-locked again; the tool tells you the optimal way to do it.It can be used to know the investment needed to unlock a certain skill, or to reach the required pro-standing level in a certain (L) item that you might be interested in.You can also calculate how to reach other targets, such as your avatar's Health level, or your Total Skills; those categories are treated exactly as any other profession. Did you ever want to join a society with a requirement of, say, 150k total skill level?, now you can find out the absolute cheapest way to do it.It is possible to specify a Cost Limit; use this option to let the tool recommend the best possible chipping within a fixed budget, and check how far you can go in your selected target category (profession, health level, or total skill levels). This option also works while chipping out; for instance, you may want to get 1k PED from a certain profession, and the tool tells you what skills you should chip out, and how much, so your pro-standing level is affected as little as possible.http://jdegre.net/pe/unlocker.phpEdit: As far as TT value, skill points, etc, no. there is no difference. but there are subtle differences you should be aware of. for one thing, the decay on the inserter would probably be more if you used it ten times instead of one. But the main difference is when it comes to leftovers. If you have 10 ped TT of skill and a 15 ped esi, you will have 5 ped left over on the ESI, and it will convert to peds. any value under ten peds will always come to you in peds. so if you have a 19.99 TT ESI and chip out ten ped, you have just lost 9.99 ped in ESI value that you paid MU for that is now sitting in your inventory in the form of peds. So with a big chip, you avoid that. It can significantly decrease the planning that it takes to chip out if you have a really big ESI. | |
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